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Home > products > Flash Memory IC Chip > TMS320DM8168CCYG2 Mosfet Power Transistor DSP, DSC DaVinci Digital Media Processor

TMS320DM8168CCYG2 Mosfet Power Transistor DSP, DSC DaVinci Digital Media Processor

TMS320DM8168CCYG2 Mosfet Power Transistor DSP, DSC DaVinci Digital Media Processor
Category:
Flash Memory IC Chip
Specifications
L1 Cache Data Memory:
32 KB, 32 KB
L1 Cache Instruction Memory:
32 KB, 32 KB
Maximum Clock Frequency:
930 MHz, 1.1 GHz
Operating Supply Voltage:
1 V
Data RAM Size:
64 KB
Data ROM Size:
48 KB
Highlight:

mosfet motor control circuit

,

n channel mos field effect transistor

Introduction

TMS320DM8168CCYG2 Mosfet Power Transistor DSP, DSC DaVinci Digital Media Processor
 
1 Features
1
• High-Performance DaVinci Digital Media Processors
– ARM® CortexTM-A8 RISC Processor

• Up to 1.20 GHz – C674xTM VLIW DSP

  • Upto1GHz

  • Up to 8000 MIPS and 6000 MFLOPS

  • Fully Software-Compatible with C67x+ and
    C64x+TM

• ARM Cortex-A8 Core

  • – ARMv7 Architecture

    • In-Order, Dual-Issue, Superscalar Processor
      Core

    • NEONTM Multimedia Architecture

  • – Supports Integer and Floating Point (VFPv3- IEEE754 Compliant)

• Jazelle® RCT Execution Environment

  • ARM Cortex-A8 Memory Architecture – 32-KB Instruction and Data Caches – 256-KB L2 Cache
    – 64-KB RAM, 48-KB of Boot ROM

  • TMS320C674x Floating-Point VLIW DSP

    • – 64 General-Purpose Registers (32-Bit)

    • – Six ALU (32-Bit and 40-Bit) Functional Units

      • Supports 32-Bit Integer, SP (IEEE Single Precision, 32-Bit) and DP (IEEE Double Precision, 64-Bit) Floating Point

      • Supports up to Four SP Adds Per Clock and Four DP Adds Every Two Clocks

      • Supports up to Two Floating-Point (SP or DP) Approximate Reciprocal or Square Root Operations Per Cycle

    • – Two Multiply Functional Units

      • Mixed-Precision IEEE Floating-Point Multiply
        Supported up to:
        – 2SPxSP→SPPerClock
        – 2SPxSP→DPEveryTwoClocks – 2SPxDP→DPEveryThreeClocks – 2DPxDP→DPEveryFourClocks

      • Fixed-Point Multiply Supports Two 32 x 32 Multiplies, Four 16 x 16-Bit Multiplies Including Complex Multiplies, or Eight 8 x 8- Bit Multiplies per Clock Cycle

  • C674x Two-Level Memory Architecture
    – 32-KB L1P and L1D RAM and Cache
    – 256-KB L2 Unified Mapped RAM and Caches

• System Memory Management Unit (System MMU) – Maps C674x DSP and EMDA TCB Memory
Accesses to System Addresses
• 512KB of On-Chip Memory Controller (OCMC)

RAM
• Media Controller

– Manages HDVPSS and HDVICP2 Modules
• Up to Three Programmable High-Definition Video

Image Coprocessing (HDVICP2) Engines
– Encode, Decode, Transcode Operations
– H.264, MPEG-2, VC-1, MPEG-4 SP and ASP

• SGX530 3D Graphics Engine (Available Only on the DM8168 Device)
– Delivers up to 30 MTriangles per Second
– Universal Scalable Shader Engine

– Direct3D® Mobile, OpenGL® ES 1.1 and 2.0, OpenVGTM 1.1, OpenMaxTM API Support
– Advanced Geometry DMA Driven Operation

– Programmable HQ Image Anti-Aliasing • Endianness
– ARM, DSP Instructions and Data – Little Endian • HD Video Processing Subsystem (HDVPSS)
– Two 165-MHz HD Video Capture Channels

  • One 16-Bit or 24-Bit and One 16-Bit Channel

  • Each Channel Splittable Into Dual 8-Bit
    Capture Channels
    – Two 165-MHz HD Video Display Channels

    • One 16-Bit, 24-Bit, 30-Bit Channel and One 16-Bit Channel
    – Simultaneous SD and HD Analog Output
    – Digital HDMI 1.3 Transmitter with PHY with

    HDCP up to 165-MHz Pixel Clock – Three Graphics Layers
    • Dual 32-Bit DDR2 and DDR3 SDRAM Interfaces

  • – Supports up to DDR2-800 and DDR3-1600

  • – Up to Eight x8 Devices Total

  • – 2GB of Total Address Space

  • – Dynamic Memory Manager (DMM)

    • Programmable Multi-Zone Memory Mapping
      and Interleaving

    • Enables Efficient 2D Block Accesses

    • Supports Tiled Objects in 0°, 90°, 180°, or
      270° Orientation and Mirroring

    • Optimizes Interlaced Accesses
      • One PCI Express® (PCIe) 2.0 Port with Integrated PHY

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